The Anders Cyclopaedia
(Graduation Project)
Lexicology and Exploration
About
An experiment of merging digital and pen & paper gameplay. Explore a parallel world and record its denizens to your Cyclopaedia.
- Genre: Third-Person, Exploration, Puzzle
- Engine: Unity
- Duration: 20 weeks
- Itch.io link: The Anders Cyclopaedia
- Companion Paper: No Stupid Questions
Contributions
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Visual Design
- Modelling and texturing a 3D player model.
- Modelling and texturing 4 Andersian creatures.
- Modelling and texturing various environmental assets.
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Level Design
- Designing 3 explorable areas.
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Animation
- Rigging and animating each creature.
- Rigging and making a few custom animations for the player character.
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Game Design
- Establishing the core premise of the game.
- Designing 5 main areas, each with their own puzzles and level elements.
- Designing the Cyclopaedia aspect of the game.
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Narrative Design
- Writing all of the game's dialogue.
- Implementing narrative "pipe" scenes between explorable areas.
- Writing the Cyclopaedia, with the addition of narrative tidbits to be used in puzzles.
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Audio Design
- Production and implementation of various sound effects.
- Production of 1 musical track.